When summoning an area_effect_cloud with WaitTime:0, it takes about 6 ticks for the cloud to apply its Effects to a player/mob within its radius.
AECs with WaitTime:0 and Duration:1..5 won't apply the effect before they despawn.
How to reproduce:
Summon an AEC with
WaitTime:0andDuration:1..5. This cloud will not apply itsEffectsto a nearby player/mob.Summon an AEC with
WaitTime:0andDuration:6. This cloud will apply itsEffectsto a nearby player/mob, just before it'sAgereaches 6 and it despawns.
Examples:
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:5,Radius:10,Potion:"minecraft:weakness"}won't apply the effect, while
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:6,Radius:10,Potion:"minecraft:weakness"}will.
Comments 10
Confirmed for 1.13-pre4, after a little bit of testing. Please add some example commands. It would streamline the confirming process quite a bit.
For example:
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:5,Radius:10,Potion:"minecraft:weakness"}won't apply the effect, while
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:6,Radius:10,Potion:"minecraft:weakness"}will.
I did some more testing, and it seems that
Duration + WaitTimehas to be 6 or higher for thearea_effect_cloudto apply itsEffects, unlessDurationis 0.