When summoning an area_effect_cloud
with WaitTime:0
, it takes about 6 ticks for the cloud to apply its Effects
to a player/mob within its radius.
AECs with WaitTime:0
and Duration:1..5
won't apply the effect before they despawn.
How to reproduce:
Summon an AEC with
WaitTime:0
andDuration:1..5
. This cloud will not apply itsEffects
to a nearby player/mob.Summon an AEC with
WaitTime:0
andDuration:6
. This cloud will apply itsEffects
to a nearby player/mob, just before it'sAge
reaches 6 and it despawns.
Examples:
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:5,Radius:10,Potion:"minecraft:weakness"}
won't apply the effect, while
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:6,Radius:10,Potion:"minecraft:weakness"}
will.
Comments 10
Confirmed for 1.13-pre4, after a little bit of testing. Please add some example commands. It would streamline the confirming process quite a bit.
For example:
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:5,Radius:10,Potion:"minecraft:weakness"}
won't apply the effect, while
/summon area_effect_cloud ~ ~ ~ {WaitTime:0,Duration:6,Radius:10,Potion:"minecraft:weakness"}
will.
I did some more testing, and it seems that
Duration + WaitTime
has to be 6 or higher for thearea_effect_cloud
to apply itsEffects
, unlessDuration
is 0.