Some water is generated flowing like a "Bridge" to other islands, instead of being generated in lakes and puddles. This leads to giant floating water being generated.
*mass spread
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@unknown
Look to debug informations of second image.
x108 y39 z830
And it seems like the world seed is not correct...
You do not need coordinates- from the few seconds of flying around the floating water is wide-spread. And I assure you that the seed is correct- I did /seed and clicked the seed so it pasted on my clipboard.
Confirmed in 1.13Pre-10. Seems to affect all buffet worlds no matter the seed. Steps to reproduce is just making a buffet world with an ocean biome and traveling around until you see one of these structures, so to speak.
Cannot reproduce in 19w02a. Is this still an issue in the most recent versions (currently that is 1.13.2, or the latest snapshot 19w02a) of Minecraft?
Could you tell the exact steps about how to reproduce that bug?
Also, could you add the coords and the coordinates?