mojira.dev

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Assigned

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Reported

MC-143959 Pillager patrols won't spawn near to a village created by a player Works As Intended MC-143112 Duplicated files in village structure Fixed MC-142942 Collision boxes don't interact with walls correctly Awaiting Response MC-141002 Zombie Villages don't exist anymore Fixed MC-140975 Decorations, farms, and animal pens are considered houses, leading to villages without actual houses Works As Intended MC-140973 Villagers don't spawn in some houses, leading to villages without villagers Works As Intended MC-140690 Giant Spruce Taiga Hills has no difference with Giant Spruce Taiga Fixed MC-138670 Wither rose can be destroyed by Wither's attacks Invalid MC-138574 Saturation effect is invisible when looking in inventory Duplicate MC-138571 "How did we get there" doesn't require Blindness and Saturation. Duplicate MC-129920 2 portals created in 1 stronghold Cannot Reproduce

Comments

I think this is correct, whuch means that this issue is fixed

This could be intended as diamond ore for example can be smelted into diamond (if you mine it with a silk touch pickaxe)

I can confirm that this bug isn't fixed. It affects 1.14.1. Please, reopen.

It's not specific to this contraption. Observers are generally not functionning correctly. This video is a nice summary of 1.14 worst bug, and observer bug is shown at the beginning :https://www.youtube.com/watch?v=ZL9aBeD5iBQ&t=12s

Confirmed for 1.14.1 release

[media]

Still not fixed in 1.14.1 release. Please confirm this 6 years old bug.

The problem is not the spawning rate, which is very low. The problem is that the number of golem isn't capped, which mean that there will be an infinite number of golem if you play and stay around the village an infinite amount of time

This ticket is about villages without houses (only farms, animal pen, etc). The only way to fix it is to dissociate the farms and pens from the houses. Currently, the game can't determine what is a house or not.

It was a feature back to 1.13 and got removed. I hope it will come back.

This video is very good in order to understand all the problems that this bug causes, and how to fix it :

https://www.youtube.com/watch?v=UjQrsAJxm3c

can confirm, i get a lot of fps drop in jungles

Maybe the bushes (they were re-added a little ago) are too far from logs and they're decaying ?

Can confirm. There isn't any bed in villager working houses either, which means that a village can spawn without any bed

Alright, didn't notice you added that. It should work as intended right now (not sure tho, if I remember there is no bed in these houses ; and villagers spawning in village centers mean that there could be more villagers than houses; I'll open a new ticket after testing)

Tank you for answering 🙂

What does Postponed mean in this case ? Is it going to be fixed in 1.15 or even later ? Or does it mean that the bug isn't that relevant and therefore it is not worth it to fix it ?

Doubletoad74

No, player isn't touching the ground and is still jumping. It has nothing to do with auto-jumping. Plus this is done with water source, not water edge. Plus this bug was introduced with 19w04a

Oh, ok ! I didn't know about that (every sources I could find were telling that it was related to villages)...

But then patrol spawning must be extremely rare, as I couldn't find any in difficulty hard, even while clearing every other hostile mob instantly