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MC-131796

Minecraft custom resource pack has issues

Mod Notice

Resource pack changes in 1.13-pre3

  • The resource pack folder "textures/blocks" got renamed to "textures/block".

  • The resource pack folder "textures/items" got renamed to "textures/item".

  • Blockstate files

    • "normal" for blocks without block states changed to an empty string ("").

    • Item Frames now have "map=false" instead of "normal" and "map=true" instead of "map".

    • Model references no longer start at the "models/block/" folder, but instead at "models/".


Using Linux ubuntu 18.04 I have a texture pack I made just for Minecraft 1.13. I have been working on it and it works fine in pre release 2. Pre release 3 however I got missing textures in the overworld but the texture still shows up on my inventory. It might be something to do with the optimization. I included my texture pack

Linked issues

Attachments

Comments 2

textures/blocks -> textures/block
textures/items -> textures/item
block state files: add block/ in front of all model references. change "normal": { to "": {

Note that you can use e.g. notepad++'s find and replace in files to bulk-change these; you don't have to do it one at a time by hand.

Conner Hodson

(Unassigned)

Unconfirmed

Minecraft 1.13-pre3

Retrieved