After breaking blocks in low light the lighting for the broken block does not get updated (observed with cleanstone broken by a stone pickaxe).
If a block next to it get broken, the lighting of the first block get updated but the socond blocks place is lighted wrong.
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is duplicated by 7
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@Jory Green
I just had the problem with more than one surfaces not updating. But I destroyed the next block before I clould make an screenshot.
Can confirm in 1.13-pre5.
It happens when you're breaking towards north. Put a torch somewhere and start breaking to north and the bug will happen.
Might as well comment about my experience.
Lighting appears to be massively broken in 1.13-pre6. I was working on a strip mine, digging down within the side of a mountain, and no matter how far down I dug, it was still as light as day down there.
Night fell, and now, there's no moonlight whatsoever. And to add to that, I placed torches down in the mine and this is the result:
[media]So, in essence the lighting engine is completely broken in 1.13 at the moment, at least for me.
I also have issues with torches. I have to place an block to update the lightning. See the screenshots, I guess it's the same issue.
[media][media]I've still got a lighting issue in 1.13-pre8. The original glitch that I posted about earlier is fixed, however, when I removed all torches from this mine, it still appears bright as day down there.
[media]I'm not sure if this is relevant to this bug or not. Either way, there is still an issue here.
Oddly I have the same issue but instead of only 1 surface not receiving a light update as pictured here all surfaces that previously contacted the broken block remain dark.