Also on Nintendo Switch, I can confirm no images load anywhere. This bug also affects version 1.16.1.
Just chiming in that on 1.16.0 on the Switch, I cannot upload worlds to my Realms. Every time I try, I get the same "An error has occurred." that many other people have gotten. I hope this issue is fixed very soon, otherwise I expect some days to be compensated back to me, since I can't use the Realm I just bought in the way I need to!
This ticket should absolutely remain open. This bug still exists in 1.15.2 as well as the latest snapshot for 1.16 as of writing, 20w09a. I have attached a few screenshots to better visualize the changing color rendering as you rotate the sign. East-west signs look fine. North-south signs look darker and the text appears harder to read.
@violine101 - It's worth mentioning signs may also be dyed in Creative mode. Dying signs is a vanilla feature, therefore it is worthy of receiving support for related issues or bugs.
Update: I was playing on my Switch after updating to 1.14.30, and lo and behold I had the game crash on me not once, but twice in just the span of 45 minutes. One was when I tried to open the settings menu, the other just after I clicked save and quit in my world. Please add 1.14.30 to the list of affected versions for this bug.
@Dave D - That's interesting. I might just have to try that myself. For me, my game usually crashes when I'm saving and quitting. Sometimes it is successful, sometimes not. Even worse, sometimes when it crashes I lose some progress (sometimes upwards of a half hour, which is unacceptable!). But the auto-backup thing is a good suggestion, and I'll try turning that off to see what's going on.
Please Mojang, focus on game-breaking glitches like this before implementing any new features!
@Seb - Not really. Lapis and Redstone ores do not share the textures of the other ores. I'm personally fine with this, and would call this intentional.
I've been getting this issue too on 19w13a, brand new world. Win10, Intel Integrated Graphics.
Just tried it, color codes didn’t even work at all when choosing the name of my Realm. Not sure if this is intentional.
Agreed. The sound is absolutely awful in 1.13, and will definitely turn people away.
I've still got a lighting issue in 1.13-pre8. The original glitch that I posted about earlier is fixed, however, when I removed all torches from this mine, it still appears bright as day down there.
I'm not sure if this is relevant to this bug or not. Either way, there is still an issue here.
Still affects 1.13-pre8.
Confirmed still broken on 1.13-pre7.
Might as well comment about my experience.
Lighting appears to be massively broken in 1.13-pre6. I was working on a strip mine, digging down within the side of a mountain, and no matter how far down I dug, it was still as light as day down there.
Night fell, and now, there's no moonlight whatsoever. And to add to that, I placed torches down in the mine and this is the result:
So, in essence the lighting engine is completely broken in 1.13 at the moment, at least for me.
99% sure this was a feature.
Still affects 18w15a.
Also can confirm on my Xbox One S with 1.2.6.
Yes, it still affects the latest version.
As previously stated, it looks like the beds, doors, item frames, etc. issues have been fixed but block placement is still an issue. I tested this specifically with slabs and it was very hard to prevent a double up when placing them.
TLDR: Not completely fixed in 1.2.2
Confirmed on 1.2.2
Updated the affected versions to add 1.16.100 and 1.16.200.56 Beta.