mojira.dev
MC-132135

Bad server side performance since 1.14

As the snapshots for 1.13 have been getting released, occasionally I've been downloading my SMP world of over four years to test the performance on the snapshot. Every snapshot I've tested my existing world in has been fundamentally broken. 

I just tried loading my world again with pre-release 4 and lo and behold, it's still insanely laggy for me. This is what my experience is like loading my 1.12.2 world into pre-release 4:

  • I get a 'loading world' screen immediately when I hit play. The percentage indicator goes anywhere from 8% to 64% before crashing. I have to do this 5-6 times just to get into the world. I look at the output log and there are errors all over the place.

  • When I do get in, it's a 90+ second wait. This loading screen is almost as if I'm generating a new world, which I'm not. I have a really large map file size at this point, and it's almost as if my entire world is trying to load at once.

  • Immediately when I load into the world, all I get is the sun/moon and sky. I have to log out and back in multiple times before chunks start loading.

  • When chunks do finally start loading, they load incredibly sporadically, rather than out from myself like it should. Random chunks just won't load period, no matter how many times I log out and back in. Light sources are all sorts of messed up and it's just unplayable.

  • There is some sort of 'lag' as if I'm on a server – I'll randomly start swimming 5-10 seconds after I leave the water and am in land. My elytra refuses to activate unless if I'm falling 30+ blocks. Blocks I break will immediately come back. Entities will lag all over the place, staying frozen for 3-5 second at a time before all teleporting at once.

  • Insane amounts of stuttering.

I don't know what is going on but I'm starting to get worried for my world. I've been on this world since early 2014 and have never had any issues. I thought it might be a lack of Optifine causing these issues, but I have a very fast PC, and my 1.12.2 world works absolutely fine without Optifine. I haven't tried using MCEdit to prune my chunks or any sort of external tool to modify the terrain. I'm just trying to load my 1.12.2 world into the pre-release to test performance.

At this point seeing all of the passing 'performance optimizations' in the changelogs for the snapshots is giving me a sense dread that my world is just not going to work moving forward.

 

I can't attach my world, either. It's 300+ megabytes. If you would like me to share via Box or Google Drive, please let me know. 

Thank you for the help. 

Linked issues

MC-134006 Low TPS Resolved MC-135536 Really low FPS in Minecraft 1.13 Resolved MC-135879 Game runs significantly slower after 1.13 Resolved MC-136150 lag player & world at same settings Resolved MC-136163 Big performance problems (lag spikes) Resolved

Attachments

Comments 138

Please post the launcher.log and any appropriate crash logs. 

Matthew, I posted a few of the logs. In latest.log, the screenshot attached is the one from the log. All three times, my game crashed as soon as I quit the world and the logs aren't picking them up. 

Crash reports suggest this is related to MC-132073.

Hmm. Well regardless, performance is still absolutely massacred when I do manage to load in, making my world basically unplayable :/

If you could upload it elsewhere that would be really helpful.

128 more comments

This is why 2b2t can't update to the latest version.

I can confirm this issue.
I have a minecraft server with 6gb ram and 3vcores. The world is more then 300mb, there is much built in it.
When i am online i always have massive fps drops when mining/placing drops.
I tested this out in singleplayer too, the laggspikes are present in singleplayer as well, but acceptable. In the server my whole game almost freezes as effect of the laggspikes.

My specs on my pc are:
GTX 1050ti
Ryzen 2600
16gb ram
Windows 10

I am happy to see the mojang priority to very important, as this issue is very important.
I hope this gets fixes very soon!

If you have more questions, feel free to contact me.

This is still a problem to this day,

 

I run a server, but the version is on 1.12.2, a long discontinued version of Minecraft. 1.16 isn't much different. Mojang, please fix the issue for servers, it works fine in singleplayer, but large servers are suffering horribly. 

In my experience worse in 1.17-pre1 than 21w20a.

This is an important bug to us, but it is too broad to ever be closed properly. Please report any specific performance issues as separate issues. Thanks. 🙂

Jfarf_Gl

(Unassigned)

Confirmed

Very Important

Performance

performance, server, server-performance

Minecraft 1.13-pre4, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13, Minecraft 18w30a, ..., 21w05a, 21w05b, 21w06a, 21w07a, 21w11a

Minecraft 1.13-pre7

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