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MC-132574

randomTickSpeed gamerule does not affect the speed of snowfall

The bug

When we set the randomTickSpeed gamerule to for example 100.0 and we are in a snow biome, the speed at which the snow falls is not increased.

How to reproduce

  1. Create a new world with buffet modifiers, for example: Ice Pikes.

  2. Run:

    /fill ~-15 ~-1 ~-15 ~15 ~-1 ~15 stone
    /weather rain 9999
    /gamerule randomTickSpeed 150

    → ❌ The snow arrives at the same speed as if the randomTickSpeed gamerule was at 3

Linked issues

Attachments

Comments 39

Please attach the crash report ([minecraft|http://hopper.minecraft.net/help/finding-minecraft-data-folder]/crash-reports/crash-<DATE>-client.txt), otherwise we can not diagnose this issue.
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This gamerule ( randomTickSpeed ) affects block ticks, not weather. Read this article.

@unknown, the Wiki cannot be used as reference, because the wiki is describing the as-is state of the game.

Fixed. BTW: I didn't use it as a reference. I used it as an extra source of information.

Should be left open for the same reason as MC-93320, perhaps they should be merged even.

29 more comments

Confirmed in 20w48a

Confirmed for 21w03a

Confirmed for 21w05a

Can confirm in 21w06a.

Fixed in 23w31a. Speed of snow accumulation is now affected by randomTickSpeed.

AirDox_

(Unassigned)

Confirmed

(Unassigned)

Minecraft 1.12.2, Minecraft 1.13-pre5, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13-pre10, ..., 21w03a, 1.16.5, 21w05b, 21w06a, 21w14a

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