Can confirm in 1.20.1.
Finally, zombies can't hit you through doors anymore. Good job Gnembon!
Fixed in 23w31a. Speed of snow accumulation is now affected by randomTickSpeed.
Loaded up a world in 1.20, and somehow the mushrooms are present.
Seed: 611
Location: 274 67 412
Screenshots added.
Can confirm in 1.19.4. I originally thought one could drain an ocean monument by converting water to frosted ice and then instamining it with a Silk Touch pickaxe, but unfortunately frosted ice cannot be instamined and my plan has backfired
I suggest renaming this ticket to "suspicious sand/gravel drops as an item after existing as a falling block for 30 seconds“. As seen from the screenshots I uploaded, they drop as an item after falling through cobweb after a while as well, meaning it's likely that the falling block drops as an item after their 30-second lifetime expires.
Can confirm in 1.20 Pre-release 4.
@Anthony Cicinelli, sorry I think I made a mistake, it seems that cobweb is actually affected by Efficiency, and can be instantly mine with shears enchanted with Efficiency at level 11. You may close this case as Cannot Reproduce.
Can confirm in 1.19.4
Can confirm in 1.19.4.
The nearby evoker continues to attack the player even when they are in Creative or Spectator mode, as seen in the screenshot.
They wouldn't have gotten extinct if they had higher health.
Now that mangrove trees have been added, it would make sense for swamp villagers to buy mangrove boats.
Can confirm in 23w03a.
Can confirm in 23w03a.
An alternative way of testing this is to run the following command a few times:
Do this until you received both types of arrows. You can see that they are regular arrows with the standard potion effects applied, instead of tipped arrows. Therefore, one potential fix of this issue is to change the loot table, so that it actually dispenses tipped arrows instead of regular arrows with standard potion effects.
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