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MC-134847

Mobs can't path find on bottom half slabs

The bug

All mobs recognize bottom half slabs as air blocks and therefore

  • can't pathfind on them if there are no blocks below them

  • try to pathfind through them when they can't

How to reproduce

  1. Create a void world

  2. Replace the starting platform by either lower slabs or air

  3. Build the test setup from the screenshots

[media]
  1. and/or

[media]
  1. (armor stand marks player position)

  2. Go to where the armor stand is located in the screenshots above

  3. Switch to survival mode

In the first setup, the zombie will only be able to walk towards the player until the stone blocks end. In the second setup, the zombie will take the path that goes straight towards the player and gets stuck in the stone slab.

There are a few videos attached to this report which also showcase this issue.

Original report

Mobs wont pathfind on only slabs when there is a block underneath its fine like in clip 1.

When there is a gap they will only pathfind when the blocks underneath them are connected to the blocks they want to go(clip 3).

I think they don't see slabs as blocks they can pathfind over, they think they fall through them.

Related issues

MC-132985 Path Finding for Baby Zombie Pigmen appears to have changed MC-133094 Endermen behaivor don't work properly MC-133983 Enderman Pathfinding error affecting farms in 1.13 MC-134118 Endermen pathfinding looks for the simplest path rather than the optimal path. MC-135703 Mobs don't see/path over bottom slabs MC-135803 Lower slab is invisible for mobs MC-136210 Rabbits cannot jump up a bottom slab to another bottom slab MC-136270 Mobs not aggressive, not pathfinding, not moving on slabs MC-138594 cats bug on slab MC-140313 Mob will not pathfind over slab if nothing under it MC-141433 Llama caravans will not path over half blocks. (Slabs only on the lower layer) MC-143731 Cows are unable to pathfind on half slabs MC-147645 Villagers will get stuck on the stairs when trying to access cartography tables in desert cartographer buildings. MC-147950 Mobs attempt to go over solid blocks with a slab placed on top of them. MC-150404 Mob AI broken on bottom half slabs MC-150406 Villagers and slabs MC-150886 Villager getting stuck and endlessly spin on half slabs MC-151333 AI/Pathfinding issues with Villagers

Attachments

Comments

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qwerty23495
migrated

I can confirm this issue. Also, @Matthew I don't think it's related to MC-92466.

Cavinator1

Can also confirm.

migrated

confirmed for 18w48b

Irbis

19w06a affected

migrated

Confirmed on 19w06a

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[media]

i apparently have a similar issue on 1.11.0.5 in the Bedrock edition where mobs often try to jump over fences and slabs to pathfind.

(sorry if i posted it in the wrog place, i don't know how to report Minecraft Bedrock issues.)

Cavinator1

Wilker, this is where you report Minecraft Bedrock issues
https://bugs.mojang.com/projects/MCPE/summary

Irbis

19w13a affected

Irbis

1.14 pre2 affected

migrated

1.14 pre4 affected

[media]

koderr

1.14 affected

Irbis

fixed on 1.14.1 pre 1

migrated

Mobs start jumping when they go near vertical placed trapdoors, they start jumping thinking its a full block, same with slabs, stairs, fences etc.

Irbis

it's still fixed in 1.14.1 pre 2

Behaviour described by Damir might be related to this bug though.

 

violine1101

@unknown, see MC-92466

violine1101

Can confirm, this has been fixed in 1.14.1 Pre-Release 1! 🎉 Here's a very interesting video about this bug being tested.

migrated

(Unassigned)

Confirmed

Mob behaviour

pathfinding

Minecraft 1.13, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w47b, Minecraft 18w48a, ..., Minecraft 19w06a, Minecraft 19w12b, Minecraft 19w13a, Minecraft 1.14 Pre-Release 2, Minecraft 1.14

Minecraft 1.14.1 Pre-Release 1

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