Normally with orientable blocks, when you place one in a direction, the front face is facing the player. For example, if I place a furnace while facing north, the furnace faces south because the front side is facing towards me. However, when I place a Loom and hover over the rotation in F3, it says it's facing the same direction I'm facing, despite the front side facing me. If you line up a bunch of orientable blocks facing yourself, they will all say they're facing the direction 180 behind the player except for the Loom which says it's facing the same direction I am, which it shouldn't be. This is both an issue with the model file and the code itself, the game placing it in the wrong direction, but the model was made to match so it looks normal. I could see this being a problem with commands, expecting it to face a certain way but it places the opposite,
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