mojira.dev

DataCrusader

Assigned

No issues.

Reported

MC-187432 Water renders in front of transparent particles Awaiting Response MC-187431 Particles underwater aren't rendered when you're out of water and vice versa Awaiting Response MC-187429 The inside part of Slime blocks and Honey blocks partially disappears depending on the angle viewed at Duplicate MC-187428 Some faces of the inner part of the honey block will not render depending on the camera angle Duplicate MC-176095 Striders have an unused fin in the strider.png texture file Fixed MC-166026 Ender Dragon arms/legs textures no longer flipped inwards towards each other Confirmed MC-166023 Bottom side of Ender Dragon wings inconsistently lit Confirmed MC-154080 Wandering Trader trade GUI does not close when the Wandering Trader changes dimensions allowing you to trade infinitely Fixed MC-152638 Villager trade GUI does not close when a major change happens to the Villager, leading to free trades and quick stock refreshing Fixed MC-152635 Entities unable to go through Nether Portals but check for exit portal causing large spike in MS per tick Awaiting Response MC-152634 Villagers can run towards Zombies in some cases Duplicate MC-152633 Zombie unable to see Villager to pathfind to through glass even with space to walk around the glass Cannot Reproduce MC-152632 Zombie pathfinding towards a Villager can walk into lava despite having enough space to walk around Cannot Reproduce MC-148833 Missing translations and subtitles for breaking a crop to go with the ones for placing a crop Confirmed MC-148832 Subtitle translation for placing nether wart is incorrect Confirmed MC-148831 Subtitle translations for placing crops are unused, subtitles display "Block placed" instead Confirmed MC-148041 Two separate translation lines for the same thing, "Bells Rung" statistic Fixed MC-146978 Hero of the Village effect obtained naturally makes the player give off particles Fixed MC-145720 Item Frames placed on floors and ceilings are shaded incorrectly Awaiting Response MC-140945 Blindspots on where you can click to ring the bell with the ceiling and wall models Works As Intended

Comments

MC-148041 <- This report should be closed as it was included in MC-180272 and is now fixed

probably fixed and can be closed

Fancy, but I think I tried it on Fabulous and it didnt change it iirc

I'm getting this same issue with my own resource pack, can confirm.

Happening again in 1.15 pre-1

Can confirm, also affects latest snapshot (19w09a)

Whoops, that was an accident. The 2 boxes look basically the same.

There are no end stone brick slabs, stairs, or walls in 1.13. They are a feature of the 1.14 snapshots.

You need to do /locate New_Village.

[media]

While this is easily doable (see attached screenshot), Jappa has stated in a (recent tweet that something like that is not in the scope of the texture update, "We only update exisiting ones, not add new ones 🙂".

Dunno if this needs to be closed but this is very little chance it will happen.

nah, this issue was first but it got marked as a dupe of that one Stef

This is a resource pack issue, not a bug. Horse models changed in 1.13 and textures from pre-1.13 for horses no longer fit correctly on the new models.

This also happens with the regular bow when you pull it back, makes your offhand item disappear