When pillagers "blow their horn," a message appears in console most of the time reading, "Unable to play empty soundEvent: minecraft:event.raid.horn_local".
When pillagers "blow their horn," a message appears in console most of the time reading, "Unable to play empty soundEvent: minecraft:event.raid.horn_local".
It seems that minecraft:event.raid.horn_distant successfully plays. There might be a typo in event.raid.horn_local's code.