mojira.dev

Yellow01

Assigned

No issues.

Reported

MC-159374 Baby bees have as much health as their parents Invalid MC-159365 Bees can be bred with wither roses Works As Intended MC-144163 Foxes don't eat chorus fruit Cannot Reproduce MC-144161 Warning on game startup: "File minecraft:sounds/mob/fox/bark5.ogg does not exist, cannot add it to event minecraft:entity.fox.bark" Fixed MC-144088 Foxes put anything and everything in their mouth, regardless of whether it is food or not Works As Intended MC-143982 Named wandering traders despawn Works As Intended MC-143981 Trader llamas panic when hurt by the player Cannot Reproduce MC-143747 Wandering trader never becomes zombie villager Won't Fix MC-141901 Unlit campfires still hurt players that stand on them Fixed MC-141899 Death message for dying via standing on campfire is "*player* discovered the floor was lava" Duplicate MC-141896 Campfires cannot be unlit Invalid MC-141354 Dragon fireball texture inconsistent with new fire charge texture Fixed MC-141346 Trident entities can have the "ShotFromCrossbow" and "PiercingLevel" tags, but they don't affect them Duplicate MC-141340 Dragon fireballs do not have the "Item" tag Confirmed MC-141222 Incorrect subtitle for parrot imitating elder guardian (fix in description) Invalid MC-141221 Some "Parrot imitating" subtitles are the same Works As Intended MC-141200 "Johnny" vindicators attack witches Confirmed MC-141142 Wolves chasing after non-existent skeletons when summoned in peaceful difficulty Duplicate MC-141141 Some mobs still deal damage to other mobs on peaceful mode Works As Intended MC-141138 Wrong hover text is displayed when hovering over list of valid inputs in commands and entity name with advanced tooltips enabled Duplicate

Comments

Works as intended, players are able to eat golden apples at full hunger simply due to its ability to give you status effects.

Probably intended, parrots don't mimic other neutral "animals", like llamas (yes, parrots not mimicking llamas is working as intended, see the resolution of MC-141071).

Pretty sure this is working as intended, as bees are no longer entities when they are inside a bee hive/nest. Instead, their NBT data is stored inside the hive's Bees NBT tag.

Can confirm. Also, the changelog does in fact say that bees sleep at night and in storms:

  • Bees don’t like the rain and they sleep at night. They will go back to the nest in these cases

The issue about them being bred with wither roses has already been reported as MC-159365.

Dangit, just realized this is the case for all mobs. Could've sworn that other baby mobs had less health (even baby turtles have 30 health).

WAI.

WAI/Invalid, only players can use the sweep attack, which Sweeping Edge enhances.

It doesn't really matter whether that dirt block is there or not anyway, it's part of plains villages (plains has grass/dirt (when a block is on top of it) as a surface material).

@o62 Yes, adult polar bears are supposed to protect baby polar bears.

Isn't that the case for all mobs with the invisibility effect (players included) so that players can't cheat by turning on visible hitboxes (which would let the player see said mobs)?

@robbage see MC-115177MC-115196, MC-141071, and MC-139373

@None ya business Can you provide the seed and coordinates for the "abandoned village?"

Hold on... aren't parrots not supposed to mimic passive mobs?

Villagers don't stay in their houses at day, and it's clearly day in those screenshots, which might explain why the cartographer isn't in the house.

Slicedlime says that you can't prevent wandering traders from despawning, but he doesn't mention name tags. I'll leave the link to his video and let the mods decide: https://www.youtube.com/watch?v=U7-d8uDSLr0

I think that this might be intended, as ink sacs still act like black dye. I think the real issue is that you can't use black dye as an alternative.

I think that this might be intended, as ink sacs still act like black dye. I think the real issue is that you can't use black dye as an alternative.

I know for a fact that llamas attack wild (not tamed) wolves, so a dev probably accidentally messed with the check to see if it's tamed or not.

@Kerwin Sneijders If the wandering trader despawning isn't "natural", then one could say the same about endermites, which use a virtually similar despawning method, the only difference is that their despawn timer (Lifetime) counts up until it reaches 2400, whereas the wandering traders' despawn timer (DespawnDelay) counts down until it reaches 0. As using a name tag prevents endermites from despawning, it might be expected that the same happen for wandering traders and their trader llamas (once MC-143699 is fixed).