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MC-14270

Redstone (clocks) stop after some time

If you're making a minecraft cirquit, and it sometimes stop, and sometimes doesn't. After it stops (mostly after another blockupdate, wich isn't from the redstone) you've to restart the world.

Environment

end (Singleplayer), flatland (Singleplayer)

Linked issues

Comments 2

Please explain what you mean by "stops".

How fast is the clock? Is there a sizzling sound when it stops? If so, you are just running the clock too fast, and the safety mechinism of the Redstone torches kicked in. A 2-tick clock is, in my experience, too fast, but a 3-tick clock is fine. (Note these are Redstone ticks for the propogation time of the signal; the actual period in the design I am assuming is twice that).

EDIT: Also please provide screenshots of your setup.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

migrated

(Unassigned)

Unconfirmed

redstone

Snapshot 13w16a

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