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MC-147495

Mobs in village prior to raid count towards a raid once one starts

If a mob that is used in raid waves is present in a village once a raid begins, they count towards the raid's progress. Some people decorate their bases with mobs, and they would have to kill them in order for the waves to progress. I would imagine a fix would be to have raids only register mobs with a special nbt tag towards waves. Shouldn't be too tricky of a fix.

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Comments 6

Affects 1.14 Pre-Release 2

This is game-breaking when there's an outpost not too far away, as the raid becomes infinite. Even when more pillagers spawn in after eliminating all in the wave, the wave reverts. 

Confirmed for 1.14 Pre-Release 1 and 1.14 Pre-Release 2!

[media][media]

Confirmed for 1.14 pre-3, 1.14 pre-4 and 1.14 pre-5

It is intended to work like that

Still in 1.14 Release

This is more of a feature request than a bug. For now, raiders automatically join raids if they are in the area and that functionality is WAI.

Jesse Pickartz

coschevi

Unconfirmed

Minecraft 19w14a, Minecraft 1.14 Pre-Release 5, Minecraft 1.14

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