At least I think that's (what ever I wrote in the title) what happened. I made a 2 tick clock (5 pulses per second), then I placed a comparator and then I saw the comparator stayed on. I broke the comparator and placed it back. This time it stayed on so I did it multiple times. I then found out when you place it, it will take whatever state it starts reading from the redstone dust behind it and stay in that state the whole time.
I tried with a slower clock, a 4 tick clock (2.5 pulses per second,) and it worked fine.
Comments 3
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been deliviered.
Confirmed in 13w17a with a comparator clock and a repeater clock. Right-clicking the comparator can get a short pulse to go through.