Whenever a mob's AI tells it to jump, it will heavily favor the x-axis. This can easily be seen with spiders and cave spiders, as they will jump whenever they get close to you. You can also view it in wolves, but it is a little more complicated to set up. Other mobs may be affected, but I cannot find reliable ways to test them.
Steps to Reproduce in Spiders
Create a Redstone Ready Superflat world.
Spawn a spider/cave spider and aggro it
Run along the z-axis – the spider will jump at you
Run along the x-axis – the spider will frequently jump in place
Run diagonally along both axis – the spider's jump will heavily skew towards the x-axis.
Steps to Reproduce in Wolves
Create a Redstone Ready Superflat world.
Spawn a skeleton and splash it with a slowness potion
Spawn a wolf to chase the skeleton
Note that the wolf jumps similarly to the spiders above
Mobs also tend to rotate their bodies a lot when jumping, this may be related to this bug.
You can even do this as a player, I've seen this already in 1.12.2 and 1.15.2