I have played in this single-player world a few times and every time i log into it, i copies and pastes a chunk somewhere else. the house on the left, i did not build. it is a copy of the one on the right. I don't have mods installed or anything. Anyone else having an issue with this? if so how do I fix it? or is it a bug with Minecraft that they will later patch?
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I have experienced the same issue. I had created a new world in 1.14 when it came out and beginning this week chunks have been switched around when I log back into the world. I'm too worried to go back into the world and making it worse. The problem hasn't fixed itself either and I don't know the cause.
Also, how much free storage space is left on your disk? This might be caused by not enough space on the disk to store the world properly (see MC-74762)
The same thing has been happening to me for almost a week. I have more than half of my space left on my disk and for the past two days the problem seemed to be fixed. But when I logged on today, it was twice as bad as usual, and it's the same world I created in 1.14. Should I delete things off my disk or is it a bug?
It was a brand new 1.14 world. plenty of space on the computer. it just kept getting worse every time i logged on. Haven't been on it in a while tho
I just started playing my new 1.14.4 world and I am having the same problem where the chunks are loading in different place I am running the latest version of java and have more than half of my computer storage free so if you have any suggestions on how I can resolve this problem can you please let me know this been happening for more than a month now and I have had to delete so many worlds.
This issue will be fixed in 1.15. If you have made backups of your world, you can restore your world using those. If you don't, unfortunately your world will be corrupted and cannot be restored to its original state.
If you encounter this issue in a 1.15 snapshot, please create a new ticket and include as much information (i.e., game logs from when this issue happened) as possible.
Just fyi we were experiencing this issue on our 1.14.4 servers in the past few weeks very often. I decided to look into what changed between 1.14.4 and 19w36a (as this is the first version with obfuscation mappings). I noticed that the RegionFile class has been completely rewritten. So I decided to implement the new RegionFile code into the 1.14.4 server. At first this seemed to have fixed the issue, but today the issue appeared again. And yes I am using a custom server software, but the issue is extremely likely to be the vanilla issue and if the code changes that were mentioned above are those in the RegionFile class, it seems like they did not fix the issue. I will look into what else changed and see if I can implement that too. I noticed that there were some changes in chunk de-/serialization too, but I think this is only due to the changes in the biome format.
You won't have to tell me that I would need to reproduce this on a proper 1.15 server for a proper bug report. However I won't be able to do so. Worlds get loaded thousands of times per day on our 1.14.4 server which makes it way more likely for the issue to occur. I just don't have a similar setup for 1.15 yet.
If you're able to reproduce this issue in 1.15 (or the 1.15 snapshots), please leave a comment in MC-161823.
I assume you converted your world from 1.13.2 to 1.14. If you have backed up your world before converting it to 1.14, can you attach the back up? If the file size is too large, please upload it somewhere else and then link to it here.