Doing a /loot ... kill <entity> will use the loot table only partially correctly.
killer_entity gets passed on correctly.
Enchantments held by the executor of the command are also passed on correctly.
However, the luck value used in calculating quality and bonus_rolls doesn't seem to work.
Linked issues
Comments 2
Thank you for your report!
We're tracking this issue in MC-120523, so this ticket is being resolved and linked as a duplicate.
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Duplicate of MC-120523.