The bug
Entities have difficultly pathfinding when standing on waterlogged top slabs.
Similarly to MC-136318, the mobs will stop moving and spin when on top of a waterlogged block. In 1.14.4 Pre-Release 2, the pathfinding was fixed for most waterlogged blocks. However, the pathfinding is still bugged if the block is the top half of a waterlogged slab.
How to reproduce
Run the following command:
/fill ~10 ~-1 ~10 ~-10 ~-1 ~-10 minecraft:cut_copper_slab[waterlogged=true,type=top]
Summon a cow on top of the cut copper slabs
Attack the cow
Observed behavior
The cow does not panic; it has difficulty pathfinding while on waterlogged top slabs.
Expected behavior
The cow would panic; Entities would not have difficultly pathfinding while on waterlogged top slabs.
Linked issues
is duplicated by 8
Attachments
Comments 22
In 23w32a
There's also an issue with hostile mob pathfinding to a player who is standing on waterlogged top slabs, where they take an unnecessarily long path to them instead of a direct one
Confirmed for 19w34a