When using:
summon <entity> ~ ~1 ~ {Passenger:[{id:"falling_block",Time:1,BlockState:{Name:"command_block"},Passenger:[{id:"falling_block",Time:1,BlockState:{Name:"redstone_block"}}]}]}
They will stack up 0.75 blocks instead of 1 wich break the entire use of Passengers:[{}]
and for me one command block commands.
Please fix this bug this ruins 1.14 commands entirely.
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It kinda does but mine is more accurate and describes the problem better since it is the whole Passenger:[{}] feature who does this exact thing. He describes specifically falling_block with Time:1
Ah, thanks for the clarification. I think I'll resolve this ticket as a duplicate of MC-145113 anyway end edit that ticket so that it reflects what you have found out: Falling blocks All entities generally sit too low as passengers on other entities (which causes further issues with falling blocks).
Having investigated this further, I wouldn't actually consider the fact that the blocks sit too low on top of each other as a bug (that was the case in 1.13 as well), but rather the fact that when a falling block's passenger is ejected, it is not put on top of the block, but rather inside of it.
Does MC-145113 describe your issue?