mojira.dev

Kyle Hoeckman

Assigned

No issues.

Reported

MC-173521 Always active does not run a cloned command block Cannot Reproduce MC-173319 Scoreboard health: unknown criteria 'health' Cannot Reproduce MC-172919 Item removed in gui when dropping an item and switching slots quickly Duplicate MC-168575 Item frames become unusual Cannot Reproduce MC-160796 bed spawnpoints are broken Duplicate MC-158990 Command Block Suggestions Rendered At Wrong Position Duplicate MC-158859 passenger-entities get stacked to low Duplicate MC-158202 Resource pack GUI glitch when applying outdated texturepacks Awaiting Response MC-157434 Hitbox lines render wrongly Duplicate MC-157038 Cloud particles move with players y motion Duplicate MC-156843 Invalid move player packed received Duplicate MC-156601 Nether portals render in front of particles Duplicate MC-138511 AZERTY inputs work as QWERTY Duplicate

Comments

I don't have this problem anymore but I notice that many scoreboards were actually not available. Also the scoreboard with criteria 'health' was apparently added while I couldn't use it yesterday.

Bro it is the meaning u cant interact while sneaking. Because this way you can place for example item frames on wooden doors and chests. BIG STOOPOO

still as you can see on my screenshot it would make more sense if they were summoned they whole hitbox above them and not HitboxHeight - 0.25

The armorstand with 0 health only lands correctly from a height of 5.44773 if putted blocks next to the command block. If you summon the armorstand lower the armorstand will sink into the ground

No it does not work for me

It kinda does but mine is more accurate and describes the problem better since it is the whole Passenger:[{}] feature who does this exact thing. He describes specifically falling_block with Time:1

anyone knows how I can still make a 1 command block project in 1.14.4?