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MC-160931

1.15 chunk rendering is slow and laggy

When loading chunks in 19w37a, chunk rendering is much slower than it was in 1.14.4. When you go into an unloaded chunk, you also receive a lag spike that lags out both the client and the server, making it really hard to explore the world via elytra due to framerate and performance drops. To reproduce, fly around on elytra and notice that chunk loading is slower and often causes lag spikes in 19w37a when it doesn't in 1.14.4. My debug report was made when I was flying during a lag spike in 19w37a.

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Comments 5

Can you also attach a profiler log by running:
/debug start
let lag occur
/debug stop

I already did this, but I didn't know that doing debug start and stop made these posts. I added every profile result of any situation where the game ticks were running about 5-20% slower (I even got a couple where the game roughly doubled in speed due to skipped ticks).

Please check to what extend this applies to the latest 19w45b snapshot.

Seems to be fixed in 1.15 Pre-Release 1, as the developers announced that chunk loading was a lot faster.

Also the framerate lag issue when going into unloaded chunks was fixed.

Edit: Same applies to server lag, as there is no significant increase of lag when going into an unloaded chunk. This bug seems completely fixed to me.

gaspoweredpick

slicedlime

Confirmed

Important

Performance

19w37a, 19w38b, 19w38a, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a

1.15 Pre-release 1

Retrieved