When loading chunks in 19w37a, chunk rendering is much slower than it was in 1.14.4. When you go into an unloaded chunk, you also receive a lag spike that lags out both the client and the server, making it really hard to explore the world via elytra due to framerate and performance drops. To reproduce, fly around on elytra and notice that chunk loading is slower and often causes lag spikes in 19w37a when it doesn't in 1.14.4. My debug report was made when I was flying during a lag spike in 19w37a.
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I already did this, but I didn't know that doing debug start and stop made these posts. I added every profile result of any situation where the game ticks were running about 5-20% slower (I even got a couple where the game roughly doubled in speed due to skipped ticks).
Seems to be fixed in 1.15 Pre-Release 1, as the developers announced that chunk loading was a lot faster.
Can you also attach a profiler log by running:
/debug start
let lag occur
/debug stop