Since no damage is being actually taken, shouldn't the sounds and animations just not play in these cases?
Since no damage is being actually taken, shouldn't the sounds and animations just not play in these cases?
(Unassigned)
Unconfirmed
Sound
19w37a, 19w38b, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a
Retrieved
This is not a bug, you actually do get fall damage. Example: Feather falling 4 diamond boots, fall from 4 blocks height, health goes down from 20 to 19.64. It's just not visible, because the health bar rounds health to the nearest (or next highest?) health point.