This is probably due to the fact that they intersect the block somewhat and adopt its light level.
Mobs should still appear black when intersecting soul sand, just not when intersecting the top 1/16 of it.
This is probably due to the fact that they intersect the block somewhat and adopt its light level.
Mobs should still appear black when intersecting soul sand, just not when intersecting the top 1/16 of it.
Can someone verify if this is fixed in 1.15pre3?