mojira.dev
MC-163982

Semi-transparent entities are rendered behind clouds, transparent blocks, breaking animations, etc.

Relates to MC-9553.

Reproduce steps

1. Create a team: /team add test
2. Summon an invisible entity belonging to this team: /summon minecraft:armor_stand ~ ~ ~ {NoGravity: 1b, Team: test, Invisible: 1b}
3. Join the team: /team join test
4. Put transparent blocks behind the entity OR move the camera to make the entity in front of cloud OR whatever.

Affects:

  • Specially rendered or transparent blocks (except for regular glass)

  • Clouds

  • Breaking animations

  • Beacon beam

  • Nether portal

  • Particles

  • Campfire smoke

  • Water

This also affect players in spectator mode.

Related issues

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Comments

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SPGoding

Discovered while testing MC-163964.

SPGoding

FIXED IN 1.15-PRE1. Sorry my bad.

Prior to 1.15-pre1, all the things listed are rendered in front of semi-transparent entities, as claimed in the summary.
In 1.15-pre1, they are not being rendered any more if they are behind semi-transparent entities. I just opened a new ticket for this: MC-165958.

wobst.michael

Fixed for everything on that list?

violine1101

Yup, just checked. Everything in the list above is now affected by MC-165958 instead.

SPGoding

(Unassigned)

Confirmed

Normal

Rendering

19w42a, 19w44a, 19w45b, 19w46a, 19w46b

1.15 Pre-release 1

Retrieved