1.
/give @s player_head{SkullOwner:"FaRo1"}
Result: Head with the correct skin (or outdated, see MC-146631).
2.
/setblock ~ ~ ~ player_head{SkullOwner:"FaRo1"}
Result: Steve/Alex head. Placing it results in the head with the correct skin. Closing and reopening the world does not fix it, neither does unloading and reloading the chunks.
3.
/setblock ~ ~ ~ player_head{ExtraType:"FaRo1"}
Result: The correct skull.
4.
/give @s player_head{ExtraType:"FaRo1"}
Result: Steve/Alex head. Placing the block results in a block with no Owner
, SkullOwner
or ExtraType
tag.
Linked issues
relates to 2
Comments 8
Still doesn't work as in 1.16.4.
The issue here is that, users doing custom heads, are or will be unable to do custom heads anymore because its constantly being updated to the newest one.
This makes decoration and etc. harder for custom maps.
Fixed in 24w10a where ExtraType and SkullOwner was merged into profile: https://www.minecraft.net/en-us/article/minecraft-snapshot-24w10a.
Actually not even /give @s player_head{BlockEntityTag:{ExtraType:"FaRo1"}} gives the correct head. At least that is definitely a bug.