mojira.dev
MC-164361

Quake Pro - Invisible Chunks

Standing on the edge of a chunk with FOV set to Quake Pro causes some chunks to not be rendered.

Specifically, underground, with an angle of more than 45 degrees west of South or east of north.

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NeunEinser

Thank you for your report!
We're already tracking this issue at MC-63020, so I will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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19w42a

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