mojira.dev
MC-165038

Ghast no longer has a loading animation since Java Edition 1.3

As of JE 1.3 and higher, the Ghast's 3D model blowing up as a result of loading a fireball before shooting it no longer happens in-game.

Youtube video with timestamp

The face change is obviously still there, and always has been, but the model effect was lost in time it seems?

Linked issues

Attachments

Comments 10

Please do not mark unreleased versions as affected.
You don't have access to them yet.

Whoa, someone else actually noticed this. The effect originally didn't work in multiplayer, hence why it was broken in 1.3 (that version changed singleplayer to run an internal server). This is something I'd really like to see fixed, though I doubt it will happen (the code was supposedly removed entirely in 1.8, and it's such a small detail that most people probably won't notice or care).

 

Oh right, affects 20w19a.

Affects 1.16.1 and 1.16.2-pre1.

Also, slight correction. It was release 1.3, not Beta 1.3.

Affects 1.16.3, 1.16.4, 20w45a, and 20w46a.

Added video of just the animation.

Still affects all current versions.

Can confirm in 21w06a.

Won't Fix..? Is there any specified reason..?

vi tawrap

(Unassigned)

Confirmed

Entities, Textures and models

12w18a

1.14.4, 19w44a, 1.15.2, 20w18a, 20w19a, ..., 1.16.4, 20w45a, 20w46a, 21w06a, 21w11a

Retrieved