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MC-165048

Transparent blocks at y > -64 causes map to show said blocks' color instead of the void color

The bug

When creating a map of the void the map is gray. However, when a transparent block (e.g. barrier or glass) is placed at y>-64 above the void, the map becomes transparent instead of showing the void color.

This is closely related to MC-113292 and MC-165778, possibly one being the root cause of the other ones.

How to reproduce

  1. Create an empty superflat world.

  2. /fill ~ 0 ~ ~20 1 ~20 barrier
  3. Create a map.
    ❌ The area with the barriers is shown as transparent.

Linked issues

Attachments

Comments 5

Made the report more generic because it does not only affect barriers.
Maybe maps of the void should always be transparent? This would be consistent with a fix for MC-165778 then. However, maybe players rely on them being gray.

Can confirm in 1.17.1.

Can confirm in 24w44a. Also would like to request ownership of this report to maintain it.

TomatoCake

sof

(Unassigned)

Confirmed

Maps

1.14.4, 19w46b, 1.17.1, 22w15a, 1.19.2, 24w44a, 1.21.3, 1.21.4

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