The bug
When creating a map of the void the map is gray. However, when a transparent block (e.g. barrier or glass) is placed at y>-64 above the void, the map becomes transparent instead of showing the void color.
This is closely related to MC-113292 and MC-165778, possibly one being the root cause of the other ones.
How to reproduce
Create an empty superflat world.
/fill ~ 0 ~ ~20 1 ~20 barrier
Create a map.
❌ The area with the barriers is shown as transparent.
Linked issues
is duplicated by 1
relates to 2
Attachments
Comments 5
Relates to MC-113292.
Made the report more generic because it does not only affect barriers.
Maybe maps of the void should always be transparent? This would be consistent with a fix for MC-165778 then. However, maybe players rely on them being gray.