The bug
Maps ignore blocks at the lowest block position (y = -64 in the Overworld and y = 0 in other dimensions) if they do not have a transparent block (e.g. barrier or glass) above and show the default gray color instead.
[media]How to reproduce
/fill ~ 0 ~ ~40 0 ~40 white_concrete
Create a map
❌ The map is gray instead of showing the white area
Can confirm in 20w51a.