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MC-166132

The tp command will not accurately face armor stands

In 1.14.4, I have used this command to have armor stands face the player. "/execute as @e[type=armorstand,distance=..3] at @s run tp @s ~ ~ ~ facing entity @p"

In the latest snapshot, I have used this command again, and expected the armor stands to face the nearest player, but the armor stands will not face the player.

There is already a bug about armorstand appearance not matching a tp command, but this issue is deeper than the previously reported bugs.

Steps to Reproduce:
1. Load a new world in the latest snapshot
2. Give yourself a command block, set it to "repeating" and "Always Active"
3. Put this command, "/execute as @e[type=armorstand,distance=..3] at @s run tp @s ~ ~ ~ facing entity @p" inside the command block
4. Place an armorstand directly on top of the command block, or right next to it
5. Move around. The armor stand head should continually be facing the player, but it will not be.
6. For extra credit, Do the top 5 steps in 1.14.4, to see how it looked originally.

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onnowhere

Likely fixed in pre-4 due to rotation bug fixes, tested and it's working.

NeunEinser

Can reproduce in pre2, cannot reproduce in pre3, so fixed in pre3.

migrated

(Unassigned)

Unconfirmed

Commands

1.15 Pre-release 1, 1.15 Pre-Release 2

1.15 Pre-release 3

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