mojira.dev
MC-16635

Animated textures run too fast, don't hold frames.

Animated files that are specified to keep the frame for a number of ticks using an asterisk and the number of ticks to keep it don't work, in stead it just plays the frames 1 at a time at regular speed.

LAVA is the only VANILLA texture that has numbers to hold the frames longer, but this no longer works and lava is too fast.

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connor byers

(Unassigned)

Unconfirmed

Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w21b

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