mojira.dev
MC-166398

Mobs do not render behind experience orbs

Experience orbs block the rendering of mobs they are in front of, allowing the player to see through them.

Note that the translucency of experience orbs is an intentional feature and should be kept - see MC-163034.

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migrated
[media][media][media][media][media]
migrated

Can't reproduce on 1.15 pre-release 2. Orbs are translucent and mobs can be seen through.

[media]
muzikbike

Will test this again later.

muzikbike

Can you try this again, looking through an experience orb at a mob that existed in the world before it, and then at one after it?

SLScoolUser

I just tried this in a superflat world. About 80% of the animals disappeared behind the experience orb while the other 20% did not. I tried this without mob spawning turned on, so from what I just saw, it doesn't matter if you're "looking through an experience orb at a mob that existed in the world before it" instead of "one after it."

muzikbike

Definitely seemed time related to me.

Can someone reopen this?

migrated

I tested this and it has to do with either the distance of which you are looking at the mob through the orbs or different orbs render differently or orbs stack and change the render.

muzikbike

Fixed in 20w22a

muzikbike

(Unassigned)

Confirmed

Low

Rendering

translucency-occlusion

1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 6, 1.15 Pre-release 7, ..., 20w11a, 20w12a, 20w13a, 20w20a, 20w21a

20w22a

Retrieved