mojira.dev
MC-167360

Render distance client side lag for no reason

Teleportation or conection lag with folowing
Render distances:
On server join, teleport:
server:10 client 10 = no lag (vanila)
server:10 client 32 = lag (but hey it only shows 10 chunks to client anyway?) (vanila)
server:10 client 64 = severe, unplayable lag (moded)

Comments 3

Teleportation lag is likely a result of having to load a large number of chunks and makes sense.

 

I don't think the devs fix modded issues.

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it doesnt need to load large number of chunks during teleporatation as server render distance is smaller.

jokubas

(Unassigned)

Unconfirmed

(Unassigned)

1.14.4

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