When modifications are made to the height in the spawn, the game does not detect the height update and generates a unique setspawn in an air block.
I leave a video here.
Comments 5
I just checked what he told me, and it is true, it detects the lava, if you do not modify the original terrain, but when you remove the height, you do not stop reappearing in the same place, now I update it
The game sets the worldspwan to the block, including the y-Level/height.
The default spawn radius is 10 and I assume that that radius is a 3-dimensional one. If it can't find any valid spawn point in that area, it just defaults to the original spawn point.
You won't spawn in lava though if there is a valid spawn block.
I updated the report to be only about spawning in the air because of that.