in spawn chunks without a player sheeps can eat grass but it dont growth up
the result can be seen on the pictures
this problem exist since 1.13.2 (in 1.12.2 it did not happen)
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if a player join, the grass will growth up
but if no player in loaded chunks sheeps can eat grass but it cannot grow back
maybe a problem with randomticks if no player in loaded chunks (like the spawnarea)
i use atm paper and we discuss this problem here https://github.com/PaperMC/Paper/issues/2414
i now mojang do not support paper, we just want to find out what's changed since 1.13 (the start of this issue)
Minecraft intentionally will not tick chunks that are ~128 blocks away from a player, however, an entity can tick as long as its in an entity ticking chunk. This is why this occurs.
What is
/gamerule randomTickSpeed
set to?