The bug
If you use a debug stick to set TNT's "unstable
" blockstate to true and then ignite it, any blockstate textures defined in tnt.json
are lost. There is an example video attached below.
How to reproduce
Install the resource pack in the attachments.
Give yourself a debug stick with
/give @p minecraft:debug_stick
Place down TNT and right click it with the Debug stick so that
unstable
gets set totrue
. The texture should've changed to be text saying "This texture is lost when ignited".Ignite the TNT. You'll notice the texture is replaced by the default TNT texture once it becomes an entity.
Linked issues
relates to 1
Attachments
Comments 5
I recon this is also the case with a random model selection resource pack, like how some blocks (eg stone) are randomly rotated and mirrored.
This is probably caused by the block having 2 states but the entity only having one.