Are you sure you are not confusing the spear’s reach with the extended reach available in creative mode?
I do not believe the attack cooldown indicator showing is related to spears at all; creative simply has a larger attack reach compared to other game modes.
Can confirm on Minecraft 1.21.9 pre-release 4. The hand overlay and held items get scaled, so the behavior isn’t specific to maps, but the usability of maps specifically is impacted by the behavior.
Can confirm. The crash occurs if an ender chest is in the world at all, not just if it is placed.
No
Can reproduce in Minecraft snapshot 25w34b using macOS.
Can confirm. The issue is more obvious when using the default font.
The specific closed captions this affects are "Chest opens" and "Chest closes".
To clarify why this issue is different from MC-274495, the idea of unused translation keys is that they get removed by being added to removed
in deprecated.json
, but are kept in the language files for technical reasons related to compatibility with older versions. In this case, the unused translation keys aren’t in deprecated.json
.
Can confirm in Minecraft 1.21.7 release candidate 2. If the armor stand dies via another source within the world (not from a player action), then the server/client crashes.
The scale limit is intentional per the Minecraft snapshot 25w19a changelog:
Data Pack Version 76
The scale attribute for the Happy Ghast now has a limit of
1.0
On Minecraft snapshot 25w21a, I am able to find empty cages, cages with iron golems, and cages with allays in pillager outposts, so I am unable to reproduce this issue.
Do you by chance have ‘Text Background: Everywhere’ selected in your accessibility settings?
This issue seems invalid since the use cooldowns are part of player ticking behavior, which is intentionally not frozen. It would be a bit useless to not be able to use an ender pearl a second time when ticks are frozen, after all.