mojira.dev
MC-170474

When a hung mob lands very smoothly on the ground if it is in mid-air for too much, it takes fall damage depending on how long it was in mid-air

Back in 1.13.2, I wanted to build sheep pens, and I had a sheep spawner room from where I took the sheep. I hung the first sheep with a lead and I flew (I was in creative mode) above the fences to make the sheep land very smoothly on its pen. When I left it, it died instantly, but I didn't know there was a bug tracker. So now, I thought that since MC-153698 was fixed, this would have been fixed too. So I tried it and here we are in this ticket.

How to reproduce:

  1. Enter a world inΒ creative mode.

  2. Hang a mob with a lead.

  3. Fly and take it somewhere else.

  4. Try to make it land smoothly on the ground by going down gradually.

  5. Let it land smoothly.

What I expected to happen was:

Since it landed smoothly and not very fast, the mob would stay alive.

What actually happened was:

The mob took a ton of fall damage and died.

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Comments 1

Thank you for your report!
We're actually already tracking this issue in MC-14167, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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[Mod] ManosSef

(Unassigned)

Unconfirmed

1.15.2

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