mojira.dev
MC-173991

Waterlogged blocks show water on the other side of the block (texture overlap flickering)

Overlapping textures flicker when looking at the waterlogged block from a distance (starts around 20 blocks away from the block and does not stop until you are closer than 20 blocks).

I have tested this on stairs, slabs and trapdoors, all are affected.

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[Mod]Les3awe

Thank you for your report!
We're actually already tracking this issue in MC-127004, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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