The bug
I notice that the movement speed of the piglins has gotten much slower compared to previous snapshots. This make piglins (especially the ones with crossbows) way too easy to kill due to their slow movement speed. You can observe their movement speed of how slow they pathfind.
I suspect that there was something to do with the generic.movementSpeed
that causes the piglins to become slow. Apparently it IS the movement speed attribute that set the base to 0.3499999940395355, but in the previous snapshots, they were set to 0.5 (which was their original default speed).
How to reproduce
Spawn piglin
Do F3 + I
Find the
generic.movementSpeed
attribute
→ ❌ The base of the attribute is 0.3499999940395355 (or a random value) rather than being set to 0.5.
Linked issues
discovered while testing 1
Attachments
Comments 4
Discovered while testing MC-175296
I've also notice this to hoglins as well. See MC-175580.
Now its even lower at just 0.23000000417232513, so it has definitely decreased.