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MC-178177

Using multiple resource packs make the game's graphics look grainy

When multiple resource packs are applied to the game the graphics look very grainy compared to the regular graphics. The more clear picture is the programmer art resource pack alone, the grainy one shows the same world with two resource packs loaded

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Not exactly sure what you mean, it's a little hard to tell

Look at the top of the sand blocks of the first picture, compare them to the one on the right and you will see. I will also post a picture of leaf blocks, which seem to be the most affected

I know these are old screenshots but it still happens

What is mipmap levels set to?

The default level, Is there anything that could cause a resource pack to make the Mip map levels change?

Can you check your game logs from .minecraft/logs, and attach one from when this happened (or the latest.log if it happened the last time you opened Minecraft)? Chances are that one of your resource packs has a texture in a non-standard format that causes Minecraft to disable mipmapping, causing the grainy graphics.

I have attached my latest log file from yesterday

I'm experiencing the exact same issue in 1.16.4 VANILLA.
Using server resource-packs makes all look grainy.

[media]

Solved: this is caused when a texture has a wrong pixel dimension, example: emerald texture of 15px while it is supposed to be of 16px.

Yeah I figured that out a while ago, I had a texture in that resource pack that was 16x17, so it made that glitch happen, at least people will know how to fix it now

 

Justin Zilahy

(Unassigned)

Unconfirmed

Rendering, Resource Packs

resource-pack

1.15.2, 20w15a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16

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