Please do not fix the generation! This is a great bug and I want to see it in the game. If you do decide to fix it, maybe you can incorporate that generation into amplified worlds while fixing the end spikes and cities. Either way, I want to see it in the game because it looks very beautiful!
candles can also be placed on these blocks
experiencing this issue
Yeah I figured that out a while ago, I had a texture in that resource pack that was 16x17, so it made that glitch happen, at least people will know how to fix it now
I have attached my latest log file from yesterday
The default level, Is there anything that could cause a resource pack to make the Mip map levels change?
I know these are old screenshots but it still happens
I did have a datapack loaded but I don't think that those effect the textures. The resource pack for the datapack does not change any GUI either.
This has been happening to me also, I don't know why
Look at the top of the sand blocks of the first picture, compare them to the one on the right and you will see. I will also post a picture of leaf blocks, which seem to be the most affected
Were you in the hermitcaft season six world? if you don't have the hermitcraft datapacks you shouldn't be able to get their head.
The log textures on the bottom are also not updated
Rabbits can be pretty broken at times...
Please do not fix the generation! This is a great bug and I want to see it in the game. If you do decide to fix it, maybe you can incorporate that generation into amplified worlds while fixing the end spikes and cities. Either way, I want to see it in the game because it looks very beautiful! *sorry for re-posting this, but I want you guys to be able to see it.