twisting vines check up to 4 blocks below them when generating/or beeing generated by bonemeal. this causes to game to go in an infinite loop if theres void below since it tries to find the bottom of the void... this crashes any world or server
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Why is this a duplicate?
TwistingVinesFeature::placeTwistingVines
loops as long as the block belowisAir
but sincevoid_air
is air it never terminates