Default world difficulty and game rule settings do not update to the default settings of debug worlds when switching to that world type.
Steps to reproduce:
Go to the world creation menu. Do not change the difficulty nor the game rules.
Go to 'More World Options...' and switch the world type to Debug Mode.
Click 'Done.' Take note that the difficulty is set to Normal and the game rule
doDaylightCycle
is on.Generate the world and check the difficulty as well as the aforementioned game rule.
❌ The difficulty is set to Peaceful
❌
doDaylightCycle
is set tofalse
.
Recreating a debug world sets the difficulty and doDaylightCycle
to their intended debug world defaults.
Can confirm for 20w18a? Tried setting doTileDrops to off, but it was on when in the world and had to be manually toggled off again.
Would probably be a good idea to have doTileDrops be toggled to false by default in debug worlds, by the way, to stop all those blocks from barfing out infinite amounts of items if you breathe on them too hard in creative mode.