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This bug is resolved. Please update.

Seems fixed in 1.16-pre1. Can someone else check?

I think it is intentional that shulkers drop 0-1 shells. The Looting enchantment only increases the chance of a killed shulker to drop one.

Possibly related to or duplicates MC-138803.

I encountered this issue as well but I had a workaround. You just have to add the pull and pulling predicates along with custom_model_data. Refer to the attachment.

[media]

"Eroded Badlands aren't bordered by a desert when against another biome..." That's because Eroded Badlands is the border of the Badlands variant "Modified Badlands Plateau."

I think this is working as intended because the border biome of a Modified Badlands Plateau biome (which was the Badlands biome variant in your seed) is an Eroded Badlands biome (according to the wiki: https://minecraft.gamepedia.com/Badlands#Modified_Badlands_Plateau).

I think this happens because they are like villagers too. You know the phenomenon when you go near a villager, it looks to you? I think the same is happening with the pillager and other illagers as well. The pillager is not targeting you; the pillager is just looking at you while coincidentally having its crossbow charged.

WAI. Phantoms are undead. They don't drown.

I confirm that this is true.

By "Modified Wooded Badlands," do you mean "Modified Wooded Badlands Plateau?"

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