whenever creating a new map there is grey block scattered all over the map instead of visible terrain. The biome im creating the map in is a hilly desert.
What i expected to happen was the map to be showing the terrain within the limits of the map
However, when i right click to use the blank map either inside my minecraft house or outside of it there are random grey blocks all over the map.
i couldn't say what the steps would be it seems be a glitch or bug with the maps rendering, but ill include the steps i did right before i made the map
1. get piece of paper out of top large chest ( stacked four high with no block in between
2. take shield off left hand
3. hold map and right click to use map
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Hello. We, too, had this issue. The problem is that (from what I had read elsewhere) some block states and heightmaps were altered as part of technical changes in 20w17a. If you took a world created in any version or snapshot before it, and loaded it into 20w17a, then it would cause this, as well as underground rain, and it would extend to cause problems with 2x2 trees growing as well as ice forming properly. Even if you pull your world into 20w18a, it is not enough to fix it. What you must do to fix this problem is to launch 20w18a, select your world, select edit, and choose optimize world. YOU MUST CHECK THE ERASE CACHED DATA BOX or it will not fix it. If it's a server world, move it to your singleplayer, follow the previous steps, and re-upload. Our server no longer has glitchy maps, underground rain, or any of the issues mentioned in my comment.

Duplicate of MC-179858
See MC-179858, worlds opened in 20w17a are broken. See that ticket for further info.