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MC-182080

Some items are rendered overlapping the frame of item frames when rotated

The Bug

Some items that use the far corner pixels (such as swords) are just out of where they are supposed to be while rotated in an item frame.

Steps to Reproduce

  1. Place down an item frame and obtain a sword of any kind.

  2. Place the sword inside of the item frame, and rotate it a singular time.

  3. Look at the frame of the item frame and see whether or not the item renders on top of the item frame border when rotated.

Observed Behavior

Some items render on top of the frames of item frames when rotated.

Expected Behavior

All items would not render on top of the frame of item frames when rotated.

Attachments

Comments 8

Confirmed in 1.16.1 and 20w28a.

Since the spyglass texture has changed, this no longer affects that item. Spyglasses don't occupy corner pixels anymore.

Can confirm in 21w17a.

Can confirm this behavior in 21w42a. Here are some extra details regarding this problem.

The Bug:

Some items render on top of the frames of item frames when rotated.

Steps to Reproduce:

  • Place down an item frame and obtain a sword of any kind.

  • Place the sword inside of the item frame, and rotate it a singular time.

  • Look at the frame of the item frame and take note as to whether or not some items render on top of the frames of item frames when rotated.

Observed Behavior:

Some items render on top of the frames of item frames when rotated.

Expected Behavior:

All items would not render on top of the frame of item frames when rotated.

Can confirm in 1.18.1.

Can confirm in 1.19.2.

Smashic

(Unassigned)

Confirmed

Textures and models

20w18a, 1.16.1, 20w28a, 1.16.4, 20w45a, ..., 1.19.2, 1.19.4, 23w16a, 1.20.1, 23w33a

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